Eva and Ian Talk About Architecture in an Online Format, EventCity
LVHRD ARCHDL PST-GM CHT
18 Feb 2009 @ 2:40 PM
And, herewith, our inaugural “Ian and Eva Talk About Architecture in an Online Format” feature, in which Eva and Ian put aside their dislike for communication and talk to each other—via the internet, because intimacy, ew—about, well, mostly architecture. In today’s edition, we discuss last night’s ARCHDL.
Eva (12:26:00): HELLO FROM THE INTERNETIan (12:25:31): Hello, Future Boy!
Ian (12:26:34): Let’s get this row on the shoad.
Ian (12:26:40): Last night was…
Eva (12:27:44): So, Ian, What Did You Think Of The Duel?
Ian (12:26:50): Well, Eva, I was just about to say…
Ian (12:27:48): I was truly floored by the whole magnanimous human vibe of it all. I mean all those people, working together in harmony and living off the land, the way God intended.
Ian (12:28:19): Basically it was the limit! What did you think?
Eva (12:29:36): I had a similarly happy-dappy impression
Eva (12:29:47): I thought it was just great that people are all interested enough in making architecture
Eva (12:29:52): that they threw a party for it
Eva (12:29:59): Also, I used to be awesome at playing monopoly against myself
Eva (12:30:02): so that was cool
Ian (12:30:09): I think it’s a valid question whether, you know, they might have considered publicizing the event outside the architecture world. That sort of all-in design orgy should really have broad cultural appeal. Did you have the feeling most of the attendee were studio galley slaves and the like?
Eva (12:32:12): I imagine LVHRD did publicize it outside — they’re pretty cross-cultural sort of interdisciplinary people even though we have *NO IDEA* what thehappycorp actually does
Eva (12:32:29): But given Front Studio is just Yen and Michi
Eva (12:32:35): tough to have galley slaves where none exist
Eva (12:32:48): Probably a lot of Weiss/Manfredi support was from their bees
Ian (12:32:16): Doubtless, thought it had done them any good.
Eva (12:33:29): ha yeah!
Eva (12:33:31): front studio slammed it!
Ian (12:33:35): But the winning design seemed to me to be evidence of a fairly sophisticated crowd, design-wise: Front Studio came up with a compact, gem-like device with a lot of appeal, but less obvious panache than W/F proposal.
Ian (12:34:17): Dimes to donuts if there’d been more non-architects in the audience, W/F would have squeaked by.
Eva (12:35:24): I thought its being a croissant—particularly with their incredible elucidation—was highly panache-yEva (12:35:27): really???
Eva (12:35:34): I have to say, listen, I love Weiss/Manfredi to the ends of the earth
Eva (12:35:41): but I did not quite think that that was Architecture
Eva (12:36:16): but I’m obsessed lately with “where is the architecture?”
Ian (12:35:15): I’m with you. But it was bigger, and it looked more like an ensemble, which was what the competition called for.
Eva (12:36:33): not necessarily what it called for
Eva (12:36:39): maybe on way the brief could have been interpreted
Eva (12:36:53): I mean, Front Studio hit all the parts: the spaceport for spaceships to launch into space
Eva (12:36:59): it just happened to LOOK less ensemble-y
Eva (12:37:10): that’s what threw me with w/m
Eva (12:37:19): it was like a sarah sze sculpture
Ian (12:36:18): The addition of the Parachute Jump/beer pyrimad even gave it a sense of place, which was hard to pull off considering.
Eva (12:37:36): ah, yes, well that’s what i was about to get into — the whole place/space of it
Eva (12:37:42): i could imagine going into front’s
Eva (12:37:49): w/m i was like aaaah! where do I go???
Eva (12:37:55): but for sure parachute jump was hot
Ian (12:38:20): No question, FS did something that required some serious Fundamental Skills. W/F made a pile of objects; FS made an object.
Eva (12:39:48): yes
Eva (12:39:55): does a pile of objects, if it makes space, make architecture?
Eva (12:40:01): would danny l. have a career if it didn’t?
Eva (12:40:08): also, let’s bear in mind
Eva (12:40:12): yen and michi run their own firm
Eva (12:40:19): weiss/manfredi’s were much more inexperienced
Eva (12:41:00): so they should have kudos for playing ball
Ian (12:42:16): Absolutely-chutely. As for pile-of-objects v. object: if we’re talking about an architectural environment, than naturally there’s gonna be discrete components. (Forget the Lyrical Liebskind—would Franky G. have a career otherwise?) But for last night’s competition, the challenge was to make something coherent out of the materials, not just to stack the materials as given in a creative way. But yeah, those kids from W/M got serious chops, so bully for them!
Eva (12:44:08): I think that’s getting to the core of why I liked Front’s so much — that instead of being wacky “what can we stick together from a monopoly board and beer bottles??” they actually used the materials to make something OTHER THAN a pile of materials
Ian (12:43:44): It was a craft thing. Which is interesting—are we into crafts again in architecture, as they have been in art for the past couple years?
Eva (12:45:05): Oh you’re so RIGHT
Eva (12:45:17): but not are we into crafts, are we into craft?
Eva (12:45:18): you know
Eva (12:45:21): people always go apeshit about craft
Ian (12:44:23): ‘Zackly.
Eva (12:45:32): but I can’t get out of my head
Eva (12:45:35): this review I was on in school
Eva (12:45:53): this girl was like “well, you know, I’m into craft, and the hand”
Eva (12:46:12): and she had made this (stunning) plan
Eva (12:46:20): out of netting and little bits of plastic sort of sewn in
Eva (12:46:25): everyone else had big shiny autocad whatevs
Eva (12:46:30): and this professor, laura kurgan
Eva (12:46:42): was like “yes, superfly, it’s great-looking, but if you use the computer it’s still your hand”
Eva (12:46:47): (i paraphrase, of course)
Eva (12:46:55): and I feel like that’s relevant here
Eva (12:47:01): they were both CRAFT
Eva (12:47:06): even if one of them looked nicer than the other
Eva (12:47:37): so it’s back to your point about coherence
Ian (12:48:26): True ‘dat. I doubt, in any case, that the present FPEP economy is gonna incite some sudden retrenchment, as though drawing or foamboard had any inherent moral superiority over CAD.
Ian (12:49:43): And when the heat is on and time is short, Fundamental Skills have gotta count for something.
Eva (12:50:58): So what are those FS?
Eva (12:51:13): I liked what Michi said in our (uh, deleted, sorry!) interview
Eva (12:51:18): that of course you can make architecture in 1.5 hours
Ian (12:50:36): Front Studio: FS: Fundamental Skills! Gluing, cutting, drawing, the MacGyver stuff.
Eva (12:52:00): oh like knife skills but for architects!
Eva (12:52:06): W/M looked pretty killer with their glue gun
Ian (12:51:34): It was a terrible beauty that was born.
Ian (12:51:45): Any last thoughts?
Eva (12:53:10): In conclusion, therefore, to sum up?
Ian (12:52:56): It’s good fun, and anything that gets architects out of the studio should be considered worthwhile.
Eva (12:55:18): And anything that gets people to see that architecture is fun and neat and cool is ultra-worthwhile
Eva (12:55:25): Especially when it involves dressing up
Eva (12:55:35): for which extra gold stars to both teams
Ian (12:54:40): And anything within walking distance of Grimaldi’s is double-plus a-okay.
Ian (12:54:46): Done and done.
—Eva